This means that your settlements can be attacked while you’re away. You might want to stock up on fusion cores though, they’re pretty scarce on the island.Īlthough Far Harbor is on an island separate to The Commonwealth, life in your settlements will go on. There are multiple settlements in Far Harbor, so you don’t need to worry about having nowhere to repair your suit. Or Classical Radio if that’s your thing, I guess…įeel free to bring your power armor. There is a few things that I wish I knew before I started Far Harbor, so if you’re yet to play it, let me clear a few things up for you.īy far the most important thing to note is that your radio stations work in Far Harbor, so you can crank up Diamond City Radio to your heart’s content. From a murder mystery to an unmarked treasure hunt (which is definitely worth the time it takes to solve), these quests were neither boring nor repetitive. The side quests in Far Harbor are also surprisingly entertaining. It’s these twists and turns that will leave you second-guessing your beliefs right up to the very end, and it’s what makes Far Harbor so successful. Right when you think you can trust someone, Bethesda throws a spanner in the works and made you doubt them all over again. On top of this, the faction leaders that you encounter will make you feel uneasy and cause you to question your loyalty. Much like the dilemma between the Brotherhood of Steel, The Institute and The Railroad, you are able to sympathise and build rapport with each of the Far Harbor factions, making the consequences of your decisions a heavy burden to bear. Without giving away any details, their fates rest in your hands, and there are a number of ways that you can resolve their problems – from a questionable “peace” to total annihilation. One of the things I loved so much about Fallout 4 was its political aspect, and Far Harbor builds on this perfectly by introducing another three factions that are on the brink of war. This DLC has some really challenging fights, and at one stage even had me contemplating whether I should turn the difficulty down to Normal. Both in and out of the fog, the new enemies are tough to deal with and many have a similar armored shell to that of Mirelurks, making it difficult to take them down. The unnerving and gloomy atmosphere that of Far Harbor is set as soon as you step off your boat and come face to face with the dense, irradiated fog that is spreading across the island – and the creatures that dwell within it. With an intriguing storyline and rich character development through both regular NPCs and your new companion Old Longfellow, Far Harbor lives up to the high DLC expectations I have of Bethesda. Upon arriving at Far Harbor, it didn’t take long to see that a lot of work has been put into this DLC. Has Bethesda really just given us Fallout 3’s Point Lookout version 2.0? Thankfully, the similarities ended here. I know what you’re thinking – this sounds awfully familiar. Far Harbor begins with the Sole Survivor taking a quest to bring home a missing daughter that has run off to a spooky coastal setting covered in fog. Turns out, playing Far Harbor was one of the best decisions I could have made. After being disappointed by the lackluster storyline of the first DLC, Automatron, and the short-lived novelty of the second DLC, Wasteland Workshop, I had almost given up on the idea of an appealing piece of Fallout 4 DLC ever being released. It points out Power Armor, Books, and more.Far Harbor marks Fallout 4’s third DLC and is the largest and lengthiest to date, with enough quests to add an additional 20 hours of gameplay. USE OUR INTERACTIVE FAR HARBOR MAP Our Fallout 4 Interactive Maps is a Google-style map that anyone can add to.
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